Tag: rpg

When I play games, I don’t often do it for the challenge. I’m the guy that picks Easy in the difficulty settings. In my mind, games are meant to be enjoyed, not studied. I want to play to take a break from a long day of work and multitasking to do something rewarding. When Monster Hunter: World arrived I was intrigued by the open world and cooperative focus. What I discovered was much deeper. What have I gotten myself into? When I began my first hunt, I realized there is more than meets the eye in Monster Hunter.

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The first Final Fantasy I ever played was Final Fantasy 2 (or for those die-hard fans, Final Fantasy 4). I was 6 years old and I had absolutely no idea how to play it, who was who and what was going on. But that did not stop me from sinking many, and I mean MANY, hours into Final Fantasy. I loved the colors, I loved the names of the characters, I loved the random encounters and sense of adventure. Since then, not many games have been able to replicate that feeling for me…until now. Square Enix’s Project Octopath Traveler didn’t just replicate that feeling, though. It exceeded it.
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Difficulty in video games has always been appealing to me. I find myself drawn to the challenge of beating a game on its hardest difficulty or unlocking its incredibly secret, game-breaking super weapon. So when a friend of mine told me I HAD to play Dark Souls, I knew I couldn’t deny him. I was the guy who bested both Ninja Gaiden and God of War on their hardest difficulties.  I had a reputation to uphold. After all, how bad could it be?
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