Month: September 2017

Have you ever walked in on a surprise birthday just for you? What about an unexpected raise at work? These are the kinds of surprises that make us feel amazing. With video game releases, these surprises can be few and far between. For years, gamers have lived with the expectation that after a game has been announced, it won’t release for another one, two or even three years. Our initial excitement quickly fades, and what first brought us to the edge of our seats turns into a singular source of frustration. But things don’t have to be that way. How special would it be to see release windows within a few months of a game’s reveal? Well, we’re in luck; gamers may start seeing that more often.
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I look back on my memories of the original Crash Bandicoot with a fond smile. The pits I jumped over, the crates I smashed, the times I almost snapped my controller in half because of that damn rolling boulder; I remember all of it. The Crash Bandicoot remaster was a selfless gift, a gift I didn’t realize I wanted until I had it. That being said, and wonderful as this was, I worry that the success of this remaster will cause developers to capitalize on our nostalgia instead of exploring new and interesting areas of gaming. I mean, I don’t want to sound ungrateful or anything, but did we REALLY need to have a remastered Modern Warfare? Continue reading

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