Author: Austin Morales

The Nintendo 64 was one of my first video game consoles ever. I begged and pleaded with my parents to buy me one and have since fallen in love with every single game my parents bought for it. But not a single game I played on it could compare to The Legend of Zelda: Ocarina of Time. It was a game about good and evil, about a hero prevailing against all odds, and at such a young age, playing it was my first and only chance to feel like a hero. But as I grew older and matured, so did my taste in video games. Continue reading

It was the summer of 2016 and the air was scorching hot.  All I wanted to do was sit in my room and enjoy a game of Overwatch but my friends dragged me outside to play some Pokemon Go instead. This was Nintendo’s first foray into mobile gaming and no one really knew what to expect from it, but the idea of playing Pokemon with friends was just too good to pass up. I laced up my shoes, caught a few Pokemon, and went about my day as normal. The game was fairly simple: all you had to do was “catch ‘em all,” and, at the time, it seemed like it would be just another mobile game.  Little did I know this little game would become one of my greatest addictions.

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Storytelling dates back to ancient man.  Stories of hunters, of gatherers, of man rising up against all odds to save his people. We have all seen, heard, and read stories just like these all our lives. They have molded us, shaped us, and changed our lives for better and for worse. Stories are integral parts of what makes us human, an outlet for self expression, and video games have changed the way we interact with them.  Before video games, only in our wildest dreams could we physically and emotionally connect with a story and its world.  But video games aren’t just stories and they’re not just video games. One can’t exist without the other. A great story is only as good as the mechanics that make it tick.

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